iOS视频添加背景音乐同时保留原音

2025-05-29 0 56

话不多说,请看代码:

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//抽取原视频的音频与需要的音乐混合

-(void)addmusic:(id)sender

{

[MBProgressHUDshowHUDAddedTo:self.viewanimated:YES];

AVMutableComposition *composition =[AVMutableCompositioncomposition];

audioMixParams =[[NSMutableArrayalloc]initWithObjects:nil];

//录制的视频

NSURL *video_inputFileUrl =[NSURLfileURLWithPath:self.videoPath];

AVURLAsset *songAsset =[AVURLAssetURLAssetWithURL:video_inputFileUrloptions:nil];

CMTime startTime =CMTimeMakeWithSeconds(0,songAsset.duration.timescale);

CMTime trackDuration =songAsset.duration;

//获取视频中的音频素材

[selfsetUpAndAddAudioAtPath:video_inputFileUrltoComposition:compositionstart:startTimedura:trackDurationoffset:CMTimeMake(14*44100,44100)];

//本地要插入的音乐

NSString *bundleDirectory =[[NSBundlemainBundle]bundlePath];

NSString *path = [bundleDirectorystringByAppendingPathComponent:@"30secs.mp3"];

NSURL *assetURL2 =[NSURLfileURLWithPath:path];

//获取设置完的本地音乐素材

[selfsetUpAndAddAudioAtPath:assetURL2toComposition:compositionstart:startTimedura:trackDurationoffset:CMTimeMake(0,44100)];

//创建一个可变的音频混合

AVMutableAudioMix *audioMix =[AVMutableAudioMixaudioMix];

audioMix.inputParameters =[NSArrayarrayWithArray:audioMixParams];//从数组里取出处理后的音频轨道参数

//创建一个输出

AVAssetExportSession *exporter =[[AVAssetExportSessionalloc]

initWithAsset:composition

presetName:AVAssetExportPresetAppleM4A];

exporter.audioMix = audioMix;

exporter.outputFileType=@"com.apple.m4a-audio";

NSString* fileName =[NSStringstringWithFormat:@"%@.mov",@"overMix"];

//输出路径

NSString *exportFile =[NSStringstringWithFormat:@"%@/%@",[selfgetLibarayPath], fileName];

if([[NSFileManagerdefaultManager]fileExistsAtPath:exportFile]) {

[[NSFileManagerdefaultManager]removeItemAtPath:exportFileerror:nil];

}

NSLog(@"是否在主线程1%d",[NSThreadisMainThread]);

NSLog(@"输出路径===%@",exportFile);

NSURL *exportURL =[NSURLfileURLWithPath:exportFile];

exporter.outputURL = exportURL;

self.mixURL =exportURL;

[exporterexportAsynchronouslyWithCompletionHandler:^{

int exportStatus =(int)exporter.status;

switch (exportStatus){

caseAVAssetExportSessionStatusFailed:{

NSError *exportError =exporter.error;

NSLog(@"错误,信息: %@", exportError);

[MBProgressHUDhideHUDForView:self.viewanimated:YES];

break;

}

caseAVAssetExportSessionStatusCompleted:{

NSLog(@"是否在主线程2%d",[NSThreadisMainThread]);

NSLog(@"成功");

//最终混合

[selftheVideoWithMixMusic];

break;

}

}

}];

}

//最终音频和视频混合

-(void)theVideoWithMixMusic

{

NSError *error =nil;

NSFileManager *fileMgr =[NSFileManagerdefaultManager];

NSString *documentsDirectory =[NSHomeDirectory()

stringByAppendingPathComponent:@"Documents"];

NSString *videoOutputPath =[documentsDirectorystringByAppendingPathComponent:@"test_output.mp4"];

if ([fileMgrremoveItemAtPath:videoOutputPatherror:&error]!=YES) {

NSLog(@"无法删除文件,错误信息:%@",[error localizedDescription]);

}

//声音来源路径(最终混合的音频)

NSURL *audio_inputFileUrl =self.mixURL;

//视频来源路径

NSURL *video_inputFileUrl = [NSURLfileURLWithPath:self.videoPath];

//最终合成输出路径

NSString *outputFilePath =[documentsDirectorystringByAppendingPathComponent:@"final_video.mp4"];

NSURL *outputFileUrl = [NSURLfileURLWithPath:outputFilePath];

if([[NSFileManagerdefaultManager]fileExistsAtPath:outputFilePath])

[[NSFileManagerdefaultManager]removeItemAtPath:outputFilePatherror:nil];

CMTime nextClipStartTime =kCMTimeZero;

//创建可变的音频视频组合

AVMutableComposition* mixComposition =[AVMutableCompositioncomposition];

//视频采集

AVURLAsset* videoAsset =[[AVURLAssetalloc]initWithURL:video_inputFileUrloptions:nil];

CMTimeRange video_timeRange =CMTimeRangeMake(kCMTimeZero,videoAsset.duration);

AVMutableCompositionTrack*a_compositionVideoTrack = [mixCompositionaddMutableTrackWithMediaType:AVMediaTypeVideopreferredTrackID:kCMPersistentTrackID_Invalid];

[a_compositionVideoTrackinsertTimeRange:video_timeRangeofTrack:[[videoAssettracksWithMediaType:AVMediaTypeVideo]objectAtIndex:0]atTime:nextClipStartTimeerror:nil];

//声音采集

AVURLAsset* audioAsset =[[AVURLAssetalloc]initWithURL:audio_inputFileUrloptions:nil];

CMTimeRange audio_timeRange =CMTimeRangeMake(kCMTimeZero,videoAsset.duration);//声音长度截取范围==视频长度

AVMutableCompositionTrack*b_compositionAudioTrack = [mixCompositionaddMutableTrackWithMediaType:AVMediaTypeAudiopreferredTrackID:kCMPersistentTrackID_Invalid];

[b_compositionAudioTrackinsertTimeRange:audio_timeRangeofTrack:[[audioAssettracksWithMediaType:AVMediaTypeAudio]objectAtIndex:0]atTime:nextClipStartTimeerror:nil];

//创建一个输出

AVAssetExportSession* _assetExport =[[AVAssetExportSessionalloc]initWithAsset:mixCompositionpresetName:AVAssetExportPresetMediumQuality];

_assetExport.outputFileType =AVFileTypeQuickTimeMovie;

_assetExport.outputURL =outputFileUrl;

_assetExport.shouldOptimizeForNetworkUse=YES;

self.theEndVideoURL=outputFileUrl;

[_assetExportexportAsynchronouslyWithCompletionHandler:

^(void ) {

[MBProgressHUDhideHUDForView:self.viewanimated:YES];

//播放

NSURL*url = [NSURLfileURLWithPath:outputFilePath];

MPMoviePlayerViewController *theMovie =[[MPMoviePlayerViewControlleralloc]initWithContentURL:url];

[selfpresentMoviePlayerViewControllerAnimated:theMovie];

theMovie.moviePlayer.movieSourceType=MPMovieSourceTypeFile;

[theMovie.moviePlayerplay];

}

];

NSLog(@"完成!输出路径==%@",outputFilePath);

}

//通过文件路径建立和添加音频素材

- (void)setUpAndAddAudioAtPath:(NSURL*)assetURLtoComposition:(AVMutableComposition*)composition start:(CMTime)startdura:(CMTime)duraoffset:(CMTime)offset{

AVURLAsset *songAsset =[AVURLAssetURLAssetWithURL:assetURLoptions:nil];

AVMutableCompositionTrack *track =[compositionaddMutableTrackWithMediaType:AVMediaTypeAudiopreferredTrackID:kCMPersistentTrackID_Invalid];

AVAssetTrack *sourceAudioTrack =[[songAssettracksWithMediaType:AVMediaTypeAudio]objectAtIndex:0];

NSError *error =nil;

BOOL ok =NO;

CMTime startTime = start;

CMTime trackDuration = dura;

CMTimeRange tRange =CMTimeRangeMake(startTime,trackDuration);

//设置音量

//AVMutableAudioMixInputParameters(输入参数可变的音频混合)

//audioMixInputParametersWithTrack(音频混音输入参数与轨道)

AVMutableAudioMixInputParameters *trackMix =[AVMutableAudioMixInputParametersaudioMixInputParametersWithTrack:track];

[trackMixsetVolume:0.8fatTime:startTime];

//素材加入数组

[audioMixParamsaddObject:trackMix];

//Insert audio into track //offsetCMTimeMake(0, 44100)

ok = [trackinsertTimeRange:tRangeofTrack:sourceAudioTrackatTime:kCMTimeInvaliderror:&error];

}

#pragma mark - 保存路径

-(NSString*)getLibarayPath

{

NSFileManager *fileManager =[NSFileManagerdefaultManager];

NSArray* paths =NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask,YES);

NSString* path = [pathsobjectAtIndex:0];

NSString *movDirectory = [pathstringByAppendingPathComponent:@"tmpMovMix"];

[fileManagercreateDirectoryAtPath:movDirectorywithIntermediateDirectories:YESattributes:nilerror:nil];

return movDirectory;

}

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