Java版坦克大战游戏源码示例

2025-05-29 0 43

整理文档,搜刮出一个java版坦克大战游戏的代码,稍微整理精简一下做下分享。

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package tankwar;

import java.awt.color;

import java.awt.font;

import java.awt.graphics;

import java.awt.event.keyevent;

import java.awt.event.keylistener;

import java.io.file;

import java.io.fileinputstream;

import java.util.arraylist;

import java.util.random;

import javax.swing.borderfactory;

import javax.swing.imageicon;

import javax.swing.jframe;

import javax.swing.jpanel;

import tankwar.tank.direction;

import barrier.enemyborn;

import barrier.gold;

import barrier.home;

import barrier.iron;

import barrier.selfborn;

import barrier.wall;

/**

* java学习交流qq群:589809992 我们一起学java!

*/

public class tankwar implements keylistener {

static boolean timeout = false;

private jframe f;

private jpanel gamepanel;

private panelshow messgepanel;

private mypanel p;

private tank mytank;

public static final int area_width = 830;

public static final int area_height = 800;

private arraylist<missle> missles = new arraylist<missle>();

private arraylist<tank> alltanks = new arraylist<tank>();

private arraylist<boom> booms = new arraylist<boom>();

private arraylist<wall> walls = new arraylist<wall>();

private arraylist<iron> irons = new arraylist<iron>();

private arraylist<gold> golds = new arraylist<gold>();

private arraylist<item> items = new arraylist<item>();

private arraylist<enemyborn> enemyborns = new arraylist<enemyborn>();

private selfborn selfborn;

private home home;

private tank enemytank;

private random r;

private imageicon background;

private final string map;

private int tankmax;

private boolean over = false;

private static int selfmax = 3;

private boolean win;

private boolean flash = false;

private tankwar tw = this;

static int score = 0;

private final jframe mainf;

private int style;

public tankwar(string map, int tankmax, jframe mainf, int style)

throws exception {

this.map = map;

this.tankmax = tankmax;

this.mainf = mainf;

this.style = style;

init();

}

private void init() {

f = new jframe("坦克大战 v3.0");

gamepanel = new jpanel(null);

p = new mypanel();

p.setbackground(color.white);

r = new random();

messgepanel = new panelshow();

initmap(new file("map/" + map));

try {

mytank = new tank(selfborn.getx(), selfborn.gety(), true, alltanks,

walls, irons, golds, missles, home, booms, style);

} catch (exception e1) {

}

mytank.setdir(direction.u);

alltanks.add(mytank);

addtank();

try {

background = new imageicon(

tankwar.class.getresource("/pic/whiteback.jpg"));

} catch (exception e) {

}

p.setborder(borderfactory.createetchedborder(color.black, color.white));

p.setsize(area_width, area_height);

messgepanel.setbounds(area_width, 0, 200, area_height);

gamepanel.add(messgepanel);

gamepanel.add(p);

f.add(gamepanel);

f.setbounds(0, 0, area_width + 200, area_height);

f.setdefaultcloseoperation(3);

f.setresizable(true);

f.setfocusable(true);

f.addkeylistener(this);

f.setvisible(true);

new thread(new runnable() {

public void run() {

while (!over) {

if (!mytank.islive()) {

selfmax--;

if (selfmax < 0) {

f.removekeylistener(tw);

over = true;

win = false;

break;

} else {

mytank.setlevel(1);

mytank.setx(selfborn.getx());

mytank.sety(selfborn.gety());

mytank.setdir(direction.u);

mytank.sethp(50);

mytank.setlive(true);

}

}

if (tankmax <= 0 && alltanks.size() == 1) {

f.removekeylistener(tw);

over = true;

win = true;

}

if (!home.islive()) {

f.removekeylistener(tw);

over = true;

win = false;

}

p.repaint();

mytank.move();

for (int i = 1; i < alltanks.size(); i++) {

alltanks.get(i).move();

alltanks.get(i).setnofire(mytank.getnofire() + 1);

// if(alltanks.get(i).getx()%5==0&&alltanks.get(i).gety()%5==0)

ai(alltanks.get(i));

}

if (alltanks.size() <= enemyborns.size() + 1)

addtank();

mytank.setnofire(mytank.getnofire() + 1);

messgepanel.setenemycount(tankmax);

messgepanel.setselfcount(selfmax);

messgepanel.setscore(score);

if (score % 500 == 0) {

score += 100;

item item = new item(alltanks, booms, irons, home);

items.add(item);

item.start();

}

try {

thread.sleep(30);

} catch (interruptedexception e) {

}

}

over();

}

}).start();

}

private class mypanel extends jpanel {

/**

*

*/

private static final long serialversionuid = 4408440723797225328l;

@override

public void paintcomponent(graphics g) {

super.paintcomponent(g);

g.drawimage(background.getimage(), 0, 0, null);

for (int j = 0; j < walls.size(); j++) {

walls.get(j).draw(g);

}

for (int j = 0; j < irons.size(); j++) {

irons.get(j).draw(g);

}

for (int j = 0; j < golds.size(); j++) {

golds.get(j).draw(g);

}

for (int j = 0; j < enemyborns.size(); j++) {

enemyborns.get(j).draw(g);

}

home.draw(g);

selfborn.draw(g);

for (int j = 0; j < alltanks.size(); j++) {

alltanks.get(j).drawtank(g);

}

for (int j = 0; j < irons.size(); j++) {

irons.get(j).draw(g);

}

for (int i = 0; i < missles.size(); i++) {

missles.get(i).drawmissle(g);

if (!missles.get(i).islive())

missles.remove(i);

}

for (int i = 0; i < booms.size(); i++) {

if (booms.get(i).islive())

booms.get(i).drawboom(g);

else

booms.remove(i);

}

for (int j = 0; j < items.size(); j++) {

if (!items.get(j).islive()) {

items.remove(j);

continue;

}

items.get(j).draw(g);

}

if (over)

drawover(g);

messgepanel.repaint();

}

}

@override

public void keytyped(keyevent e) {

// todo auto-generated method stub

}

@override

public void keypressed(keyevent e) {

if (over) {

if (e.getkeycode() == keyevent.vk_f1) {

over = false;

missles.clear();

alltanks.clear();

booms.clear();

walls.clear();

irons.clear();

golds.clear();

enemyborns.clear();

try {

init();

} catch (exception e1) {

}

} else {

f.setvisible(false);

mainf.setsize(800, 800);

mainf.setvisible(true);

}

} else if (e.getkeycode() == keyevent.vk_space) {

mytank.fire();

} else {

mytank.keypress(e);

}

}

@override

public void keyreleased(keyevent e) {

mytank.keyreleased(e);

}

public void ai(tank tank) {

if (timeout) {

tank.setup(false);

tank.setleft(false);

tank.setdown(false);

tank.setright(false);

return;

}

if (r.nextint(40) == 0)

tank.fire();

if (r.nextint(10) == 0) {

if (tank.getx() >= mytank.getx()

&& tank.getx() <= mytank.getx() + tank.size

&& tank.gety() > mytank.gety()) {

tank.setup(true);

tank.setleft(false);

tank.setdown(false);

tank.setright(false);

tank.setdir(direction.u);

return;

} else if (tank.getx() >= mytank.getx()

&& tank.getx() <= mytank.getx() + tank.size

&& tank.gety() < mytank.gety()) {

tank.setup(false);

tank.setleft(false);

tank.setdown(true);

tank.setright(false);

tank.setdir(direction.d);

return;

}

else if (tank.getx() > mytank.getx()

&& tank.gety() >= mytank.gety()

&& tank.gety() <= mytank.gety() + tank.size) {

tank.setup(false);

tank.setleft(true);

tank.setdown(false);

tank.setright(false);

tank.setdir(direction.l);

return;

} else if (tank.getx() < mytank.getx()

&& tank.gety() >= mytank.gety()

&& tank.gety() <= mytank.gety() + tank.size) {

tank.setup(false);

tank.setleft(false);

tank.setdown(false);

tank.setright(true);

tank.setdir(direction.r);

return;

}

}

if (tank.getx() <= 0) {

tank.setup(false);

tank.setleft(false);

tank.setdown(false);

tank.setright(true);

tank.setdir(direction.r);

}

if (tank.gety() <= 0) {

tank.setup(false);

tank.setleft(false);

tank.setdown(true);

tank.setright(false);

tank.setdir(direction.d);

}

if (tank.getx() >= area_width - tank.size) {

tank.setup(false);

tank.setleft(true);

tank.setdown(false);

tank.setright(false);

tank.setdir(direction.l);

}

if (tank.gety() >= area_height - tank.size) {

tank.setup(true);

tank.setleft(false);

tank.setdown(false);

tank.setright(false);

tank.setdir(direction.u);

} else if (r.nextint(300) == 1) {

tank.setup(true);

tank.setleft(false);

tank.setdown(false);

tank.setright(false);

tank.setdir(direction.u);

}

else if (r.nextint(300) == 2) {

tank.setup(false);

tank.setleft(true);

tank.setdown(false);

tank.setright(false);

tank.setdir(direction.l);

} else if (r.nextint(300) == 3) {

tank.setup(false);

tank.setleft(false);

tank.setdown(true);

tank.setright(false);

tank.setdir(direction.d);

} else if (r.nextint(300) == 4) {

tank.setup(false);

tank.setleft(false);

tank.setdown(false);

tank.setright(true);

tank.setdir(direction.r);

}

}

public void initmap(file file) {

try {

fileinputstream read = new fileinputstream(file);

for (int i = 0; i < area_height / 50; i++) {

for (int j = 0; j < area_width / 50; j++) {

switch (read.read()) {

case 1:

walls.add(new wall(j * 50, i * 50));

break;

case 2:

irons.add(new iron(j * 50, i * 50));

break;

case 3:

golds.add(new gold(j * 50, i * 50));

break;

case 4:

selfborn = new selfborn(j * 50, i * 50);

break;

case 5:

enemyborns.add(new enemyborn(j * 50, i * 50));

break;

case 6:

home = new home(j * 50, i * 50);

break;

}

}

}

read.close();

} catch (exception e) {

}

;

}

public void addtank() {

if (tankmax <= 0)

return;

for (int i = alltanks.size(); i < enemyborns.size() + 1; i++) {

try {

int temp = r.nextint(enemyborns.size());

enemytank = new tank(enemyborns.get(temp).getx(), enemyborns

.get(temp).gety(), false, alltanks, walls, irons,

golds, missles, home, booms, r.nextint(3) + 1);

} catch (exception e) {

e.printstacktrace();

}

enemytank.setdir(direction.d);

enemytank.setdown(true);

alltanks.add(enemytank);

tankmax--;

if (tankmax <= 0)

return;

}

}

public static void addmytanklives() {

selfmax++;

}

private void over() {

for (int i = 0; i < area_height / 50; i++) {

for (int j = 0; j < area_width / 50; j++) {

irons.add(new iron(j * 50, i * 50));

p.repaint();

try {

thread.sleep(5);

} catch (interruptedexception e) {

}

}

}

while (true) {

flash = !flash;

p.repaint();

try {

thread.sleep(1000);

} catch (interruptedexception e) {

}

f.addkeylistener(this);

}

}

private void drawover(graphics g) {

p.repaint();

g.setcolor(color.red);

g.setfont(new font("arial", 1, 100));

g.drawstring("game over", 100, 200);

g.setfont(new font("arial", 2, 50));

if (win)

g.drawstring("congratulation! you win!", 100, 400);

else

g.drawstring("so sorry, you lose!", 100, 400);

if (flash) {

g.setfont(new font("arial", 2, 30));

g.setcolor(color.black);

g.drawstring("press f1 to try again...,", 150, 500);

g.drawstring("press the other key to return the title...,", 150,

600);

}

}

}

代码运行效果截图

Java版坦克大战游戏源码示例

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原文链接:http://geek.csdn.net/news/detail/240549

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